The high, darkly wooded Evendim Hills marched into the blue distance left of the road. Half the wagoneers, including Beomann, watched the forest like they expected a three headed Oliphant to charge from the verges at any minute. The other half resolutely refused to look at it at all.
The Enchanted Forest had an evil name in the Breeland and Gil's reassurances had been somewhat less than successful. According to him there was indeed a King and Queen of the Lake - but no need to worry about them as they were friendly to the Rangers.
Better still, the forest really was packed solid with spells and enchantments trapping all kinds of nasty things inside it, but not to worry; the road and the city had special protections placed on them. Needless to say the Breelanders didn't find this the least bit comforting.
Beomann's heart was in his mouth as the road turned directly towards the forest. They passed under the shadows of the first trees and found themselves faced with a tall gate, intricately wrought in black iron in the form of bare and tangled trees, between two grim towers of dark stone crowned with iron spikes.
Treebole blew a long mournful call on a horn. A moment's silence then the great gates swung smoothly open before them revealing a spotless white road running between tall, bare black trees. It wasn't until they were actually passing beneath them that Beomann realized the trees weren't real but, like the gate, wrought of iron.
"The Gate of Iron." said Gil suddenly. "Also known as the Gate of Winter."
There didn't seem to be much to say to that. Looking back Beomann saw the gate had closed silently behind the last wagon. There was no going back now.
Two miles or so on they came to a second gate between towers of reddish stone topped by brazen spikes. The Gate was bronze too, made to look like tangled trees just like the iron one but covered with bright copper leaves. And Beomann wasn't surprised to see the trees beyond this gate were also bronze with large leaves of beaten copper.
"And this is the Gate of Autumn." said Gil.
"Very pretty." Dick managed huskily.
"Thank you. They were made for Elendil long years ago by the greatest Elven craftsman yet living in Middle Earth."
Elendil, Beomann remembered, was the name of the First King. The one who'd escaped from Westerness before it was drowned. So these gates must be thousands of years old - and not a spot of rust or tarnish on them. "Are they magic?"
"I suppose you could call them so." the Ranger conceeded.
The first and second gates had been strange and beautiful but the third took the breath away. It was of gold, and so were the glittering parapets of the honey colored stone towers that flanked it. And the trees that formed the gate and lined the road beyond it were covered with leaves and fruits of jewels, sparkling green, gold, red, pink and orange in the sunlight.
"This is the Golden Gate of Summer." said Gil.
Beomann had to swallow twice before he could get the words out. "Are we there yet."
The Ranger laughed. "Not quite. Still two more gates to go."
Beomann exchanged a bemused look with Dick. It was hard to see how they'd top that last gate but the Bree Men braced themselves for further wonders.
Shining white towers with silver parapets flanked silver gates wrought in the shape of new budding trees covered with young leaves and blossoms. And the tall silver trees lining the road on the other side also glittered with pale green gems, the exact color of new leaves, and many colored jeweled flowers.
"Don't tell me, the Gate of Summer." Dick blurted and Gil laughed and nodded.
"And now you've run out of seasons," said Beomann, "so what's your last gate called?"
"The Gate of the Two Trees." both Breelanders looked at him blankly and he smiled. "I take it you don't know that tale?"
Dick shrugged. "Beomann here's the expert on the old stories."
The younger Man flushed a little but admitted. "I can't say I've ever heard that one."
"Long ago, before the Sun and the Moon were made, when Elves and Men still slept in the mind of Eru," Gil began, just as Bree storytellers always started with 'Once upon a time when the King still ruled,' "the only light in Middle Earth came from the stars of Varda. But in the far West, in Aman the Undying, there grew two Trees and from them light fell as rain and dew.
"Telperion was the elder, the Tree of Silver, and its light was purer and stronger than that of the new moon. The Tree of Gold was known as Laurelin and a firery rain, hotter and brighter than sunlight, fell from its boughs. For long ages the Valar and the Maiar dwelt in the light of the Trees, and when the Elves awoke in Middle Earth they were called to Aman that they might share in the light as well.
"But Morgoth, the Great Enemy, hated all light that was not his own and he poisoned the Two Trees, thinking thereby to plunge the world into darkness unending. But before dying Telperion put forth one last silver flower; and Laurelin a final fruit of gold.
"And the Valar took them and placed them in vessels imperishable and set them in the heavens that they might give light to all Middle Earth. Thus the final flower of Telperion became the Moon, and the last fruit of Laurelin the Sun.
"And it is said that the Second Children, our race, the race of Men, awoke to the first dawn of the first day of the Sun. And so the Elves call us the Children of the Sun and the dawn will ever bring new hope to Men.
"But the High Elves remember and mourn for the Light of the Trees, which lives now only in the Silmarils - and they are lost."
Beomann shivered, suddenly catching a vertiginous glimpse of the vast, dark gulf of time underlying his small familiar world, like a fallen leaf floating on the surface of a deep well. "Silmarils?"
Gil smiled. "That's an even longer story, we'll save it for another time I think." pointed ahead. "There it stands, the Gate of the Trees."
A high, grassy green bank reared up before them and in its middle stood tall, shining gates of gold and silver intermingled, adorned with figures of the sun and moon. And the gateposts were two gigantic trees, one of silver and one of gold, more than a hundred feet high. And the leaves of the silver tree were dark green above and silver below and it was covered with glistening flowers of pearl. And the tree of gold had light green leaves, gilt edged, and firery clusters of topaz blossoms dripping from its boughs.
"Is that - is that what they looked like? Telperion and Laurelin." Beomann stammered.
"As close as craft can come to it." Gil answered. "Enerdhil made them, who saw the Two Trees in their glory before the coming of the Dark Lord."
The Breelander thought he'd never seen anything so wonderful and beautiful, until the gates opened and he had his first sight of Annuminas the Golden, City of Elendil.
The road became a broad avenue lined with fragrant evergreen trees, unlike any he'd seen before, descending into a shining city of white stone, its many domes and the pinacles of its soaring towers overlaid with gold that glowed in the sunlight filling the air with a warm radiance.
The Breelanders' wagons rattled past tall houses with balconies of fretted stone and wide windows set with colored glass like jewels. Pillared arcades shading rows of empty shops, and grand public buildings adorned with statues of Kings and Queens, armored knights and fair ladies. There were green parks and gardens full of unfamiliar but very beautiful flowers. And everywhere the glitter of water in pools and channels and hundreds of splashing fountains.
And the people matched the city. More of them than the Breelanders had imagined, tall and dark haired with light, piercing eyes in proud, stern faces. Many of the Men were dressed in the familiar Ranger leathers but others wore long tunics and surcoats in dark, rich colors under swirling cloaks fastened at throat or shoulder by glittering pins. The Women were nearly as tall as the Men and every bit as stern and grim. But they were beautiful too, like queens and princesses of old with their long hair hanging down their backs and flowing, jewel colored gowns under fur lined mantles.
And, unbelievably, there were children. Small, bright eyed and noisy, running wild in packs. Chasing each other through the columns of the arcades; barely dodging, or failing to dodge, their elders; laughing and calling to each other in the strange musical language Gil had used for his spells.
Beomann could imagine what his mother would have had say to his brothers and sisters if they'd behaved so but the adult Rangers didn't seem to mind at all. They just got out of the way, or failed to, and exchanged smiles over the children's heads. (1)
Finally the avenue came to an end in a great plaza. Golden fountains cascaded down terraces of colored marbles under the benign gaze of numerous statues and above it all rose the turreted and golden domed palace glittering with jewel-toned window casements, its great tower soaring high into the blue sky. Clearly they couldn't take the wagons up there!
They turned left instead, skirting the terraces, until they came to lacy gates of silver and steel between doorposts carved in the forms of tall knights armed and helmed. These stood open and they rolled right into a large stableyard, distinctly grander than the Pony's but still comfortingly familiar to the eye and nose.
Rangers dressed in grey and white came to take the horses. "I see your mission was successful, Captain." one said to Gil.
"Thanks to our friends in Bree." he answered with a smile for the wagoners, huddled uncomfortably together unsure of what to do next. "Where is my Grandmother?"
"In the Hall tending to business." the Man answered and shook his head. "There seems no end to it."
Gil nodded, grimly. "I never thought victory could be so troublesome." he agreed then turned to his companions. "Arallas, find quarters and refreshments for our friends. Masters Heathertoes, Master Butterbur come with me if you will."
Treebole herded the rest of the Breelanders off in one direction while Geoff and Dick and Beomann followed Gil and Silverlock in another. They passed under an archway and through a pair of tall ivory doors carved with trees and stars into a broad hallway with colored marbles set in intricate golden arabesques on floor and high vaulted ceiling, the walls hung with paintings and lined with carved pillars and statues.
It made Beomann feel very small and grubby and badly out of place. He looked enviously at Gil. Somehow, dispite being every bit as dirty as the Breelanders and the worn green leathers he wore the Ranger fit right in, with his fine features echoing the sculpted faces of the statues and the regal bearing of a king come home.
A second pair of doors, of gold inlaid with trees and stars in silver and white stones, opened onto a vast round hall. The high domed ceiling was dark blue and patterned with stars that glittered with their own light just like the real ones. A glimmering silver tree grew out of the dais in the middle of the room, its leaves chiming softly against each other as they moved. A Woman sat in a silver chair beneath its boughs surrounded by Rangers, all talking in quiet, measured voices.
They made way for Gil and he led the three Bree Men to the foot of the dais. The Woman rose to greet them. "Master Heathertoes, Master Richard, Master Butterbur, welcome to Annuminas."
Beomann felt his jaw drop, and he didn't have to look at the Heathertoe brothers to know their expressions would be equally sandbagged.
"N-Nightcrow?" Geoff quavered.
"Ellemir," she corrected, deep grey eyes like Gil's glinting amusement, "Lady of the Dunedain."
She looked a lot like Gil, but then she would, being his grandmother. Then Beomann remembered how old Gil really was and gulped. Nightcrow - Ellemir - must be nearly as old as Treebole! (2) But she looked younger than Beomann's own mother. The long black hair held back by a silver circlet hadn't a thread of grey in it and her elegant, high boned face showed a few lines but no wrinkles.
"We are grateful for your help, Master Heathertoes. What foodstuffs in what amounts have you brought and what was the agreed price?"
The prosaic business talk struck Beomann as being badly out of place in this setting, but nobody else seemed to think so. The Rangers listened with their usual grave attention as Ellemir and Gil and Geoff talked about grain and vegetables and the going rates for cartage and delivery.
Beomann's own mind wandered, he looked instead at the people around him. A very beautiful woman all in dark grey with a long veil over her hair stood on the steps of the dais next to a sleander, tired looking girl also in grey.
A bearded Man in shades of green with a golden chain around his neck sat on a stool on the step below them, one leg thick with bandages and a short silver topped staff leaning against his good knee. Gil too, had mounted the dais to stand on the step just below his grandmother.
Some of the people gathered at the foot of the dais were dressed in Ranger leathers, others in dark grey a few in brighter colors. And they weren't all Men, (and Women) Beomann saw a trio of Dwarves, two red bearded and one with a black beard braided with gold. And a tall, slim, silver haired person who could only be an Elf.
Something about those delicate features struck Beomann as familiar. Jarred he looked at Silverlock standing next to him, then back at the Elf. There was a definite resemblance. Some said the King's People were part Elf, apparently they were right.
Then Geoff and Dick were bowing, rather awkwardly, and Beomann realized their audience was over. As Silverlock herded them back towards the door he heard Gil begin to talk in the musical Ranger language, sounding both grim and sad.
For all their magical city these people were clearly in trouble and Beomann wondered if there was anything else Bree might do help. A shipment of food seemed a small repayment for the Rangers' thousand unthanked years defending the Breeland. ***********************************************
1. Annuminas is a tremendously exciting place for the young Dunedain, even more exciting is the opportunity to meet and play with a great many other children. Something their usual lifestyle on scattered holdings doesn't allow.
Though nowhere near as permissive as Elves the Dunedain do tend to go easy on the discipline for the first ten or twelve years of their children's lives. Knowing only too well how grim their adult lives are likely to be. Strangers are often painfully struck by the contrast between the lively, high spirited youngsters and their silent, watchful elders.
2. Actually she's much older. Ellemir is one hundred and seventy five, a venerable age even for a member of the Royal House.
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